Number of players and delay alone are not enough for server selection. Comparison with connection information on the same edition and similar measuring hours.
Step by step
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Get verified connection addresses of two servers. Make sure you don't accidentally compare Java with Bedrock answers.
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Query two targets in the MCAPI comparison screen. See at what moment version, player count, and response time are measured.
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Check the servers' rules, game modes, and supported clients before choosing one. Latency may differ on each network.
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Join two servers from the same device and compare your first connection and short game experience. If the care or intensity is different, try again at another time.
Keep in mind
List fullness does not guarantee good performance. FPS on the client and server tick time are separate metrics.